Why do we have to "normalize" our normal maps? Here's an example that hopefully helps illustrate it! Notice how the lighting is messed up in the edited normal map. You can't see the windows anymore on the dome and donut, and even the flat background is reflecting the wrong colors. This came up in my last post; I shared…
Most 3D artist build post apocalyptic structures all day long. They're the master architectures of the new world. True that gravity might be bit of hurdle. But after the first 2-3 structural failures I bet most 3D artists would be able to devise some pretty stylish fortifications.
So I've started a new project and wanted to get some feedback from beginning to end. I've just blocked most of the shapes so I'm sharing now and would love to hear your thoughts throughout the whole process. A few years ago I sculpted my idea of a post-apocalyptic Santa with the caption: "When the world ends, what is…
UPDATED! Whoa! Look at these updated job postings! Senior Artist http://jobs.gamasutra.com/jobs/87726-31298/Senior-Artist-IllFonic-Denver-CO-USA Animator http://jobs.gamasutra.com/jobs/87726-31299/Animator-IllFonic-Denver-CO-USA Wow! We are looking to expand our Art team very rapidly! This is a very confidential project…
Wrapped up the above material a few weeks ago and went on a well needed vacation afterwards. Artstation Post: https://www.artstation.com/artwork/GvrE4N
Well I've finally worked up the confidence to post some stuff I've been working on. This is a moderately low poly part of a level I made for class. I know it still needs work, but I probably wont touch it in a long time. If anyone could give any feedback or comments to help me improve it I'd really appreciate it. It's…
wow... guys, when i posted this last night i was in such a black mood. and waking up today i certainly didn't feel much better. but this is overwhelming... over the last few years, due to not working, and spending all my time looking after the kids i've lost touch with a lot of friends and had pretty much no social life.…