You have four props in your portfolio. In my opinion, that is not enough to impress an employer, especially since two of your props are a barrel and a wheelbarrow. You should have some kind of an environment to house your props in. I'm assuming you want to be an environment artist. The barrel and wheelbarrow could use more…
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Hi, polycounters :) Thank you for visiting this thread and being part of the journey of this project. I'd like to share the environment I have been working on since this June in Game Art Institute Environment Artist Bootcamp (it was such a fantastic course). I want to record the progress, thoughts and what I am willing to…
Hello, everyone!! Some background about me. I'm a partially self-taught 3D Artist who specializes in Props and Environments. I followed a few study programs related to game development only for a year and then another year, but I dropped out because I didn't enjoy studying that much. Only group projects were my favorite.…
Hey all! Want to welcome you all to the 89th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Hey everyone! Welcome to the 92nd edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Great looking stuff so far! I opened the rusted metal fence prop and got a nice simple breakdown which is great but when I opened the window prop and the RE2 door there aren't any breakdowns, it's just a single image which i personally think is a little unfortunate. You could maybe benefit from putting some of these props…
Welcome to the forums. You have a good starting point. However I would suggest you try to pick one prop, something that is not too tough but still pushes your skill. Once you have, make that prop look like a AAA asset from a current game. I do not believe you are using PBR as of now. Therefore, research PBR (Physically…
I don't think that's necessarily true. I recognize the teachers names in the credits and realized this is the program I went through 2 years ago. We did the same thing for the final project and some of us had jobs within the first 3 months after graduation. That being said the ones who got hired first, often were acting…