My personal favorite right now based on graphics would have to be the Crysis engine though Unreal 3 and the Bioshock engine run pretty neck and neck in abilities as the Cry 2 engine . As far as user ease goes I would have to say that from what I have used Never Winter Nights 1-2 engine is pretty much universally regarded…
im wondering for a good engine to start out to try and learn the physics engines and such, but not sure what to use as starter and what is easiest to learn. if anyone could help that would be great (starting a game soon)
Well I got a little side tracked while I dove deeper into learning Godot and as much fun as I was having in I've decided that it's just not the right engine for this project at the moment. To ease back into it I did another design pass on the player character to try and match what I did with the lich dude.
Ok, on a technical level, the best engine that is released(so Unreal 3.0 doesn't quite count yet) is easily the Doom 3 engine. The source engine has nice physics code, but the renderer is pretty average. In fact it looks as if little has changed since the HL engine other than adding some better game art and a few…
I was wondering if anyone here ever has used City Engine for constructing roads for games. The engine looks easy to create cities on the fly and you can export to 3ds max. [ame] https://www.youtube.com/watch?v=UOPjlur4uhI[/ame]
Hello, This is my latest asset created for Unreal Engine. The fairy treasure chest is suitable for any sort of medieval/RPG style game. CGI Renders Unreal Engine Unity3D Engine Here is the download link: Rugged Chest