I meant that AO is usually done as a separate texture or texture channel. Because you shouldn't see any AO on pixels illuminated by direct sun light for example , only in shades . So it's not included into base color texture usually. Cycles , same as any ray tracer in general doesn't need AO because same effect occurs by…
is there a way to change the default settings for primitives in 3ds max? for example, change the number of segments in a plane from 4x4 to 1x4...just curious