Haven't Posted any WIPs on this forum before, in the past I more often frequent 3dbuzz and 3dtotal, however you guys seem helpful regarding larger projects and I've heard good things. Anyway: This personal project involves a character I made, just calling him SpiduhCup (rigged him already). The idea is to have a number of…
KDR_11k, isn't that what we just described above, lighting your model and baking out the light map with shadow and colour information? Maybe I don't understand the question? Wait I think I understand your question now, you want to bake out the lgiht map with the normal map applied so you get an even better light map, you…
I wish they did that a couple months ago... But I was able to fix it... so no complaining here. :) I wrote this in an email to someone a couple weeks ago. The e74 error is said to be a error with either the AV cable, ana chip, or graphics chip. So before you go and open your xbox... you need to try a new AV cable (or…
Hi there! I had the time for a bigger personal projekt over the last few weeks. My goals were to use existing concept art and turn it into a 3d model. I wanted to practice hard-surface, get some experience in substance painter, create a complex but easy to use rig and finaly present it in a nice way. I choose this vehicle…
Scene I put together for an art test for Camshaft Software (Camshaft gave me permission to post this) I had a lot of fun making this, any crits welcome :) Here you can see how the fresnel effect is used to dull-out the displays. the oscilloscopes fade out, the table LCD has a low field of view, and the CRT displays have a…
Scene I put together for an art test for Camshaft Software (Camshaft gave me permission to post this) I had a lot of fun making this, any crits welcome :) Here you can see how the fresnel effect is used to dull-out the displays. the oscilloscopes fade out, the table LCD has a low field of view, and the CRT displays have a…
I feel your pain. A couple years ago my house was struck by a positive lighting bolt ( http://en.wikipedia.org/wiki/Lightning#Positive_lightning ). I'm no stranger to close lightning strikes, as we get some pretty decent thunderstorms here, but this was unreal. I'm fairly paranoid about lighting, so I'll usually turn…
One more thing to add on lens speed is this: When someone refers to "poor light" or says that "a slow zoom is bad for poor light" often times poor light refers to anything but decent, natural outdoor light. Indoor lighting is almost always poor light, unless you have a lot of natural light at the right time of day, bars…
Yes. This. Your progression is night and day from the last shots, keep it up! your interior space is looking a little dark - I have my brightness pumped too. Place a few low intensity lights sampled with a mid tone color of your main light source as some faked bounce lighting with shadows disabled. It will make your cloth…
Linear and quadratic and other kinds of falloff won't be important things to worry about until ray tracing and ray tracing-based radiosity calculations start to be done in realtime in games. That's when games will actually start to become photorealistic, and that's when we'll need to start to worry about representing…