Hey, I'll give ya some crits! First off, I would stress this. There are three rules that you MUST follow in order to get interviews: Your very very very best piece of work should come first. Every piece you show that is worse than the best piece will lower the employers opinion of you. If you take a look at an animation in…
Hi there! My name's Yemi,
but I go by OraMagi on most online platforms. About the Author: I've been playing League of Legends for about 6 years, after my friend introduced me to it on a whim. I've been hooked ever since. The game, lore, esports, music, art...I love every single aspect of it to pieces. I've given over 4000…
Hi everybody! I'm KKamjang and work as a 3D Modeler(3D Artist). I am writing this article to share some tips with you and discuss what I experienced while creating "Witch's Cauldron" a fantasy genre
scene that I named myself, to give some fruitful lessons and helpful tips. This time I tried
to give more of a casual vibe to…
Incom asked me a couple of questions and it was late last night when I was reading them so I sort of braindumped a metric fuckton (thats more than an imperial fuckton) of text, and I figure some of it might be helpful. ---What style is your stuff in (Polycounts, texture sizes?). I can't talk about the project I'm working…
Do we ever have a treat for you. Some members of the amazingly talented environment art team over at 343 Industries have put together an article on creating the environment art for one of the largest releases in video game history - Halo 4. This article was written by the artists at 343 Industries - not us - specifically…
Here's a little introduction onto what these are and why I am sharing them. If you want to skip to the nitty gritty information skip down to the first line of bold text that's where all the good stuff is. I originally wrote The basics. a couple months back as a means to show people a way to progress in their art. Since it…
Hello and welcome to my drafting process! I am posting this close to the deadline because I was suspicious of putting my ideas in front of what is essentially combatants in an arena. I don't consider myself a paranoid person, but I have had to deal with plagiarism in the past, so there you have it. I'm scarred. This…
A work in progress thread tracking a short narrative on Tahm Kench. Details to follow. [11/7/11] After settling on wanting to tell a Tale of the River King I began to look for any information I could find about him. I found a small blurb on Universe, Tahm's original launch reveal, and champion insights from his…
Hi Here are some resources to help with drawing and sculpting. What do you think needs to be added for some summer time research? ------------------------------------------------------------------------------------------------------------------------------------ Andrew Loomis…