Okay, there doesn't appear to be anything obviously wrong here. One thing, have you checked made sure to have the high poly visible when adjusting the cage to make sure the cage fully encapsulates the high? If that doesn't solve it, please send a copy of the .tbscene to support@marmoset.co. Include a link to this thread…
Hint: it's the Stop Online Piracy Act. http://a.fightforthefuture.org/sign/obama-sopa Y'all might want to sign this thing. (not the bill, the petition against the bill)
Hey guys long time no see! I've been asked by a friend to sculpt detail and later bake out normal-maps for a model of his. Unfortunately I ran into some problems trying to generate the normal-map. I'm using Mudbox 2018 for sculpting and baking but I also baked some normal-maps in xNormal to make sure the problem isn't…
http://www.youtube.com/watch?v=YMje81sRJZQ Its hard to say its good from this short clip but its certainly funny. May be offensive to people sensitive about 911 or muslims but I really dont think it should be. (But I know everyone likes to go all dramatic' in general discussion )
Make a bunch of separate feathers (make sure you look up how many you'll need; there's a few different types); don't bother putting them on the hipoly, just make them separate objects. Then, bake them down onto planes that are UV'd into your texture sheet accordingly. Then copy THOSE low poly cards around like is the usual…
Hello! This is my first Topic here, so I hope I start it right! ^^ I'm an 18 y.o. Game Art student from Germany. I write an article about my stylized character workflow and I want to share my sculpting progress with u! I'm glad about every critique ^-^ For this I sculpt this mage with his owl Sketch by Caio Monteiro:…
I tried using a Mental Ray bake instead and had the same issue. I've attached before and after bake screenshots with the Mental Ray bake settings. I used a checkered pattern here for the material - I was using a grunge texture (not procedural) before, but it seems to happen with any texture when I bake to vertex colors.…