Soo Planning to make an afro hairstyle, few beards, maybe even some dreadlocks, the horse head and a propeller hat Hope i'll be right in terms Afro: Beards: Dreadclocks: Horse head: Propeller hat:
Hey guys, So I had a really slow Maya scene and be deleting the non deformer history it sped it up by alot... But what exactly is non deformer history/ what am I deleting thats making it so much faster?
I'm currently working on a character bust as one of my class' assignments. currently a WIP i'll leave it simple as that :) any critiques/suggestions/etc.? feedback is greatly appreciated, thanks!
Hey all, sorry if this has been answered but I'm looking if there is a fast way to increase/decrease the density of the grid in Maya? I've never needed it before but wanted to start learning modular environment pieces and it would be such a huge speed up to the workflow. Thanks!
I've been a lurker for ages here in Polycount, I have decided this time to show off some of my craft. Influenced by the art-style of the ill-received anime-ish spinoff of Wizardry, which is Class of Heroes (jp. Totomono/Ken to Mahou to Gakuen Mono), and seemingly resemble Level-5(Inazuma 11, Little Battler…
What are tradtional art skills in relation to game art? I made it to an interview for an entry level position, but was told I was rejected because of my lack of tradition art skills, or rather the guy they accepted had them. What is the best way to gain these skills?