Hello. I'm Artur and I'm open for new opportunities for remote work. I've got over 21 years of experience in CG working in Games and Movies production. Please check out my reels: https://www.youtube.com/watch?v=syhnAu2iicA https://youtu.be/cMwwHzavo4M Please contact me by Email: artur-huk@rt-pro.com Discord: arturhuk…
https://vimeo.com/166368175 Sitting Down Animation from Louis Veillette on Vimeo. Here is a person sitting down. I've been working on this for a day and a half now and I need feedback! :)
In my and few of my pals experience such exposure unfortunately locks you within gamedev industry. Galleries and theaters look at gamedev and broadly digital art experience as something instantly devaluing you as an artist for some uncertain reason . Well, it was like that 15 years ago at least . Maybe something have…
Hi! I'm working on a small uni project to rig and animate this model, currently i have a basic walk cycle, run sycle, jump attack loop and a special lunge attack. Im hopeing for some feedback to improve my work, especially in my poseing. Thanks in advance! https://syncsketch.com/sketch/0ab693089ab9/
Rigger/Animator available for projects. Using Maya software, Hourly rate of $25/hr. Fixed rates are available as well. Facial rigging and mocap setup available. You can message me here or email petermeindertsma@gmail.com (I'll see these faster) past works https://vimeo.com/148555441 https://vimeo.com/264309222
I think you could push the folds in the clothing a little bit more. The shoes look to be the strongest part of this sculpt so far. LP looks pretty decent to me as well. Also I don't know how the fly's most places. But I've been told to avoid anime and most costs when getting into this industry.
Hey guys, I am looking for an concept artist who can create something like this and has smooth animation skills too (with spine or something else). *Made by Jakub Rozalski Thanks
Hello! Here is my portfolio. www.adamrakic.com and last game and animated trailer I was working on. http://youtu.be/ijT1JC32ODI You have all contact information on my website. More stuff soon!
Well fist of all I was really inspired by the hatsune miku model Hazardous made last year http://www.polycount.com/forum/showpost.php?p=1623017&postcount=159 So I decided to give it a try and and make my own. I really like the face on his so I did my best to replicate it. And here is the low res version I create in maya…