Copied and pasted from my most recent update on my ConceptArt.org sketchbook thread. I figure not everyone goes over there, so I'll spread it around... did a bunch of scanning tonight... Here are some assorted scraps I've managed to accumulate over the last month or thereabouts. Pencil scribbles (the shapes are from…
Hi, I'm Dhruv – a full-stack developer with over 3 years of experience in building web and mobile apps, and 6+ months of experience in game development. I’ve developed multiple 2D games and recently started working on 3D games as well. Portfolio: https://dhruv-g.framer.website/ About the Game I’m building a hoverboard…
Check out this talk from an Overwatch character artist, Rakan Khamash https://www.youtube.com/watch?v=FRZtVXpAokc This should illuminate some of the stylistic highlights to incorporate from Overwatch. The biggest takeaway, from the 45+ min video is "Say it, or don't". Basically, if you are including a form, you need to…
im gonna remake allison roads environment, maybe even script few events i was a big fan when it was canceled but didnt know 3d. this is just for me to look back, lol so i dont care about being professional so hello strangers if anyone sees. everything so far is placeholder 3-4 hours in with room 1 expected time : however…
Hey there Polycounters, it’s been a long time since we posted something on here! We decided it was time for a new stylized environment piece! At the beginning of this project one of our artists initially decided to start working on a small diorama scene, with a mission to broaden her skillset and refresh our studio’s…
how exactly is that done? I think government has to prove it's actually working for the people before an initiative like that can take place. I'm a big fan of Sanders, the first guy to not treat the big S like a bad word. We're so far to the right these days that Eisenhower looks like a radical socialist.
? thats not official lol, its just a fan art i thought it was using unreal ( i made a post of that too oops >.<) but its actually uses heavily modified engine from tomb raider crystal dynamics http://deusex.wikia.com/wiki/Deus_Ex:_Human_Revolution Im playing it, so far no mouse delay, or lag :)
Interesting concept but I'm not a fan of the back end part of it. I'd think you should scrap the back(from #1 back) that appears to connect into something not shown in the concept. You should add to the design a bit to get more of a functioning flamethrower. Modeling looks clean so far, look forward to seeing more.
Nicely done, those trousers look brilliant. I'm not a huge fan of clay colour though. The inside joint section between the upper arm and forearm looks a bit odd. The muscles are large and the transition looks off to me. Really nice work though, I think this one is your best so far.
Boob cleavage = high Armour class then? Her bra looks a little too weak, might want to make it a little bigger, it also seems too far apart in the middle, though that might just be taste. Also the neck looks a tad fat and the clavicles are near non-exsistant. Other than that looks good.