Hello Maya Friends! After a few years of working at various AAA companies, I have built up quite an archive of Maya Animation, Rigging and Modelling tools that have helped myself and my teams tremendously in our day-to-day work. I have decided to give this archive away For Free! After I realized I would have loved to have…
Hi I just wanna show my attempt on likeness. Done in Zbrush, Substance 3d Painter, Blender and Marmoset Toolbag. The work took about a month after work, I made tons of mistakes, but learned a lot :) Any comments welcome :) https://youtu.be/ecOuYNG3I0I?si=hshk97HhuJHSJl3O
This is looking really great. I'm curious, how did you approach the high poly for the chain-link coat for the viking character? I really like the site btw, straight to the point and no bullshit.
Nice content, I like the viking house. Yeah I do agree that the religious thing might be a tad too much. Splash screen of a cross, then immediately an environment containing a cross etc.
Hello guys! A tribute to Floki, my favourite Vikings character. It started as a likeness practice but I decided to push it a bit further. It is presented in Unreal Engine and the hair is Xgen. I used the base metahuman materials and lighting scene lights as a base. I wanted to practice the workflow of wrapping a scan to…
Hey dudes, heres my entry for comicon this year over at GA. I picked Valkyrie, but decided 2048 and 12k poly's was an opportunity to cram in way more shit than a viking chick with a braid and spear, so i overhauled her from top to bottom in a style that I enjoyed more. I took inspiration from Aion, Genzoman's wicked…
i think G is awesome i would love to see it with some viking spectacle helm style eye holes like some of the stuff in your mood board. can't wait to see it modeled
I didn't look at the assets, but they probably simply painted over renderings of them to make them better readable. If we assume the models haven't changed during development (which could easily be the case, though) then some of the details are simplified or bigger or even translated. If those are the original icons, then…
Well, yes and no. They're both islands which are part of the UK, but the Isle of Man has strong Norse ties, from viking times, and a native gaelic language - which sounds like Klingon, and it's a tax haven.
Sometime last year I entered the Secret Agent contest over at CGTalk. That didn't go so hot. I never finished my entry and it laid stagnant for a long time. Well, now I'm back and so is this. There were a lot of things I was really unhappy with when I last worked on this, so I've rebuilt large chunks of the agent model and…