Hi! Just trying to make a moveable Flag for UDK (Cloth) I need 2 Bones. On the Picture u can see how i want to bind them. But when i select a series of Vertices, shift Select the Bone and go to Skin -> Bind Skin -> Smooth Bind, he binds the complete Plane, and not just the selected vertices :( Whats the problem? Greetz…
Im trying to write a piece of code that requires the selected faces to be scaled at their selection center. scale command requires a pivot XYZ, or else it will try to scale in the origin. I tried using xform -q -sp -ws, but that doesnt give me the pivot for select center. Well at least its not the one the scale cmd takes.…
Hi guys, I am trying to select my element as you can see in the image below but it will not select? The only way I can select the mesh is by hovering over multiple edges like the image below... Can anyone tell me why it's doing this? Surely I'm missing something simple :)
I find this quite annoying, I'll select a new layer, move something on that layer and then hit undo. Instead of just undoing the thing I moved it undoes that plus it takes me back to the previously selected layer. This is a bad feature, is there any way to turn this off so layer selection is recorded in the undo?
This is a great script! It solves a huge problem for Maya for me - switching vertex-edge-face nneeds to be 100% precise or it will select a different object (behind or above or completely lose selection). Now I can use Maya like Max - I have a key bound that toggles this script and works as a toggle between Object and…
I'm trying to symmetrize some UVs through the specific tool (Symmetrize) in the UV editor. I want to set the symmetry axis by clicking on a central edge. At first it worked like a charm, I managed to select the edge and the axis would move accordingly. But then, at some point, it stopped responding. What I do: .: Open the…
Just wondering if there might be some changes coming for how we can select parts of our model? In Substance you can select bu UV or by Geometry, and by no way am I trying to compare or suggest you follow them...but that aspect of their program is really quite useful. So will there be any changes in the selection process…
Sorry to dig up an old thread, but I needed this recently. The script didn't work for me, although I found a workaround in 2017 version. Goes like this: 1. Bevel desired object. 2. Go to attribute editor of the beveled object, select bevel node and go to the bot where there is a drop down menu "Node behavior". Change from…
frankie is getting a similar problem in maya 2008, although i don't know if it's tied to the selection method - whenever he selects something it takes 2-3 seconds to actually select it (with just the channel box/layer editor on the right, not the attribute editor). having the attribute editor open is a surefire way of…
I don't think you can out of the box but with a little scripting you can create two macro's that can be hotkey'ed. I'm not sure how comfortable you are with maxscript so let me know if this seems like a bunch of gobbledygook.macroScript SoftSelFalloffPlusCategory:"MyTools"toolTip:"Soft Sel Falloff…