Thanks for sharing your workflow. I was also exporting CAD files from Fusion to Moi3D. However, I've changed the process and this is what am doing now: * Export from fusion 360 in STL format (with no fillets) * Import in Blender 2.8 * Split the mesh into logical objects * Use Blender tools and HardOps addon to convert tris…
Deforges: It is a cad program. Yeah, this is the tricky part is how much time you gain from using this software to model versus how much clean up there will be. I have yet to use it in game dev, but from some tests that coworkers did, it appears to not need to much cleanup to work for us in engine. Check out some videos…
We need an artist that can sculpt gorgeous female maquettes for our new project! This will be full-time work, so please ONLY apply if you have that availability!!!! Artists must have these skills:* professional level in Zbrush sculpting * available for at least 30-40 hours a week * familiarity with optimizing/Exporting…
We are looking for someone that can sculpt really good clothing (correct folds, cloth), gear, accessories as well as having a good understanding of posing the human anatomy and facial expressions. This will be close to full-time work, so please ONLY apply if you have that availability. Artists must have these skills:*…
Edit: Thanks very much to all who answered my call. For the moment the position has been filled. Hi there. Any aspiring chicken farmers here? I'm looking for something rather simple actually: I have a few drawings of cartoony chickens, which I would like to turn to 3d. The end result does not need to have colors or…
Hello everyone! Benny here from Arcane Minis. If you're not familiar with us, please check out our 2 past Kickstarter Campaigns. Skies of Sordane and Airships Campaigns (links below) We have some pretty big projects coming up and we are looking for new artists for concept art, book art, D&D 5e adventure art and even…
Thanks throttlekitty but I managed to solve the issue which was a big headache but here is the solution: So I found out some how I had a clone mesh right underneath the original...but It didn't flicker as a mesh with a clone under It would...for some reason when I ran STL check in max It didn't find the other mesh or the…
I recently dumped C++ like a bad habit and moved everything over to C#. I was really starting to hate the language. New ways of doing the same things are constantly going in and out of fashion every year. The data types are a mess, because everyone and their mother is using their own versions of the same basic data types,…
Alright the highpoly part for CNC was fairly easy. I tried Fusion 360, imported and OBJ, converted it to a Bbody, followed this instructebles tutorial on a basic milling setup, then you run a simulation and when that's done (or at any point of the simulation) you can right click-stock-save stock and you you'll get a .stl…
I have a Mendel90 printer, using Maya to process my models and Slic3r to slice it(prepare for the printer). My centimeter setting in Maya transfers well to the actual print size in my experience. But you won't get any extreme precision with any consumer grade FFF printer. Using STL as my export-format from Maya to Slic3r.…