Hi, I'm here again with another unfinished project. Blockout stage at the moment. I've decided to share my journey through this project and see what happens. Its a small environment, you might have noticed that some of the wooden beams already have a normal map but that is not the case. I've decided to go for a midpoly…
Expert in liquid dynamics and everything with fancy letters after it here.... The water wheel will not work! I was joking by the way. But year logic says it won't work there for it doesn't work. You need to look at it from a consumers perspective... They are just going to look at it and be a little confused because its out…
Hey Polycounters, this is a little pet project i've been working on on-and-off. Its a fan art piece from an amazing little indie game called Owlboy (check it out if you havent already, included some reference from the game) I'm currently in the middle of the sculpting phase, some parts haven't been touched at all at this…
Hello! My latest assignment is to create a playable level in UDK. Over the past 3ish weeks I've been doodling ideas and research and now I've started to put things into UDK to try and make the level function properly before adding any textures. Here's a very blocky version of what I have so far. The level is set on a very…
WIP 07 So i finish the concept, and right now recreate scene in UE4 Do not attach importance to the quality of the models, its only from concept art, right now I am planning to add more details and nice modular and nice lowpoly. So its a lot of work, i hope i can finish this! Also i decided that it is) is the pirate…
It's not sexist. :) Projects like Tropes vs Women in Video Games is something to educate people and urge them to think beyond the colour pink and one-word characterisations, like "female". :) Project looks cool! How about adding some red glow on the flaming flying skull? Currently it's like the flames are not casting any…
Another successful kickstarter, another play mat to draw. This one has been a pretty solid concept from the get go, it had to be a treasure map, but how to make it something more than any old nautical chart? The "here be dragons" cliche has been done so many times that the creativity of it has been atomized, but it's still…
Hi We are two new 3d modelers who have started modeling in the last 6 months. We have thought ourselves using blender tutorials and 3d forums. Our hope is to start creating and selling 3d assets online for use in games through sites like Unity, Steam, Blender Market, CG Trader etc. This is the first pack we have made and…
Well, we have a sculptor. His name is Chris Notbusch, but he works almost exclusively in clay. We need a 3d modeler! Making a Real-Time Tactics game based in the Age of Sail - that isn't actually Age of Sail - that is purely online battle arena style games with some cool RPG-like client-side features. We're looking for…
Hi all, atm i'm working at model from this http://cghub.com/images/view/90653/ concept 7 i need advice. 1). What is a better way to model roof/gates/floor on platform over the gates/etc.? 2). Hard edges, i read that hard edge should be beveled, so on render it looks more believable i'm in fear of over-detail lowpoly mesh..…