yeah, Lamont, and this may be the case. Based upon your comment I thought I'd just see if it would work on a default polyobject that's been edited. So I just did an 'insert edge loop tool' for a couple of loops and scaled them. Then I selected in multi-mode again some various edges and verts and low 'n behold it worked!…
All staff apparently let go. Not much of an art department numbers wise (almost all outsource), but a lot of the guys there were veterans of ACES Studios / Flight Simulator. No word what the long-term plans are for the game itself, but I doubt it'll last long without developer support given that it's a DLC-based freemium…
Come and join others to talk about anything gaming, art, or other forums of creations including music. We are currently creating the main website that will feature free assets for everything you need to prototype a game including code snippets for engines. We will have hundreds if not thousands of tutorial and lets play…
The latest Bifrost version dropped with the first modeling nodes. I hope there is more coming. There are a lot of nodes for TDs but we need more for Artists. First try to get an extrude from a plane.
Some might remember some of my low res planes from ages ago. This is what they are for. A relatively slow-moving project (though totally noncommercial, and in fact the first openGL project the programmer has ever done... and second game he's ever worked on, so from my perspective, a pretty good achievement) which is…
CS is practically all coding haha. Once you go further in there'll be classes that focus more on things like logic rather than actually writing code but if you do CS, expect to write a lot of code. If you can get a very strong understanding of CS111 and Data Structures though, you'll be set. I even know a bunch of people…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
don't get too hung up on 'junior' as a grade - different studios use different words and have different criteria for reaching different grades. If the pay fits and you like the sound of a job, take it WRT tech-art Specialising in anything is probably unwise at a junior-ish level. It's not the same as being a junior artist…
You need the second texture coordinate to tell the shader that you want the radial gradient to be projected that way. The radial gradient is used to tell the shader that you want the transition to be spreading outwards from the center. Also, you can't "play" the transition yet. You need a matinee for that, or it has to be…
Hmm I am having some trouble setting up your idea. Basically, what I want to do is this (written in pseudo code): This also helps fixing the problem i mentioned in the other post. oldPosition = vector3(0,0,0)newPosition = vector3(0,0,0)ashes = 1.0burnAmount = the curve that defines how much of the cigarette that has…