The octet of tree monkeys responsible for the Marmoset Toolbag have released a free update today, version 1.02. But don't assume this is a wee update. In fact, so much of the tool set has been updated that if it was an Autodesk product, we'd be talking about whole number version increments. I've copied their new release…
The one on the left is baked in Marmoset Toolbag 3 and the one on the right is baked in Handplane. The two inner rim lines are actually floaters but every time i try to bake in Marmost toolbag it always comes out horribly like this. It seems to be just floaters that this occurs on, I've tried a range of models and floating…
Dear Polycount, (Hi EQ!) I used the glass material which comes with Marmoset4 on these windows. As you can see I get wierd reflections, it looks as if the rendering itself got superimposed and moved a little, when vieweing the model in the marmoset viewer (the problem does not exist inside marmoset toolbags viewport). I…
Does anyone know if marmoset toolbag can import animated textures? im creating my scene in 3dsmax 2010 and want to make a fire place with animated fire texture, even a series fire texture maps with alpha maps animated in a loop. i know marmoset supports .pfm .dds. tga and .psd formats, if texture animation can be done then…
So i'm learning to use Quixel suite and i just finished a basic pan. I brought it into 3Do and it looks pretty good i think 3do: but when i export it into marmoset in a sameish lighting setting it looks not so good. Marmoset2: Now the thing is i tried using the exported maps from Ddo in 3do and same result, 3do looks much…
Hello everyone. Please help me solve the problem. I think Marmoset is broken or I did something wrong. I needed to replace a small detail on the UV set. I deleted the old mesh, added a new one (LP and HP), manually placed islands on the UV set in place of the old islans, baked the Normal map, and noticed that the new mesh…
New to marmoset and I am trying to render this character. She's rigged in maya and after posing her, the imported fbx (right) appears with all these weird lines! Compared to the unposed model on the left, which looks fine. They have the same UVs. I tried copy pasting UVs from the t-pose onto the new one, tried posing the…
Hi, everytime I import my fbx model into Marmoset some of the parts aren't showing up. In Blender everything looks fine and when I imported the same model into substance painter everything showed up fine and I was able to texture everything without issue. Does anyone know what the problem might be?
HELLO EVERYONE , i have an issue when baking on marmoset, it does nothing. makes an output file but it has no information. I opened in photoshpo and it looks like this here is the scene in marmoset high and low and of curse i enabled de view texture I opened other scenes and the bake works, and the same face in substance…
Hello guys! I've just met with horrible bug (or not) in marmoset tb4. When i import my model to other programs like Substance painter, Maya, Blender everything seems fine. But when i import model to marmoset i just have fully blacked silhouette. This happens only with this particular model! I don't know how to fix that. *…