Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…
The armor doesn't show progress, sorry. Lacks any lighting. The sword is a little bit better, you need much more contrast. Don't get too much disappointed by this kind of comments though, artists needs to face this every day and this is how you learn and progress. I saw that you are not aiming to make realistic stuff, but…
We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
Hey guys, I am writing a report for my Uni course based around the creation of normal maps. Now to my knowledge there are 2 main methods to creating a normal map. A) You can generate a normal map from a height map, B) You can create a highpoly model and bake the information out from it, As far as I am aware these are the 2…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
Hi, Looking for a freelancer interested in some ongoing casual work. Assets will be for an arcade archery mobile game with different themed Environments, Bows & Arrows. Below are examples of the visual style we're aiming for. Arrows Example Environment Example Environment Example Please send folios to the following email,…
I'm sure there are people, who have been using U4 for some time now, but I only got access a few days ago. I wanted to do something modular, so this space station/maintenance area was kind of a perfect oportunity to try out U4. So far I'm superhappy and impressed by how good this engine is! Never been easier importing…
Hi guys, I'm looking to gather information on scenes like these below. Basically a water scene which is limited to a volume. It doesn't have to be 3d, but most of them are anyways. So yeah, if you can link to such images I'd be very happy (and I'm sure others love this style as well!)
This is great so far! Love the character. I think it would really help to hand this to a 3d modeler, and see what questions they ask about it. Creating a 3D game character from 2d concepts requires a lot of thought and effort, and hearing their questions will help you understand what's missing from your work, which they…
Typically, a graphic designer will receive a design/creative brief from a client that outlines what they're looking for. What do you receive in terms of design documents as a concept artist? I looked online but all I was able to find was this: https://www.scribd.com/document/357170080/Headlander-Art-Direction-Document This…