Today I want to share with you tips on using Udim, texture sets, texel density, padding, mipmapping and other techniques in various situations and when errors occur.This material was created by the author himself, but it also includes information obtained from other sources. Editor and creator of the idea: Daniil Lyapin…
Hi all, I had the pleasure to work on the really cool fighting game for Kinect "Power-Up Heroes". We had to create Super Hero characters that would fit with the Microsoft Avatar constraints and still look really cool. It was a great experience and gave me a chance to be really creative. I was given the approval to show…
Im sure I will be answering these questions a lot more once we can post some work for Uncharted 3 as I know a lot of people are curious about the work flow since it is quite different from most studios. But I will answer some of them quickly and more in depth later when work is posted and screen shots can make things…
It sounds like you're getting way, way ahead of yourself - especially when speaking about making a whole environment and texturing for the first time. You want to get a firm understanding of the pipeline for creating a model and then think about making several assets after that. For instance, texturing aside, can you model…
Fuse did you see the Sony Home movie? It looked nothing like the Mii 'system' to me besides creating avatars. EDIT: Confirmed: LittleBigPlanet is 4 players! wooot! [ QUOTE ] Phil Harrison keynote recap... The final announcement is for LittleBigPlanet, the new Media Molecule-created game from the creators of Rag Doll Kung…
Shaheer Khawar – 3D Artist | Game-Ready Assets & Product Visualization | Blender / Unreal Engine Hey everyone 👋 I’m Shaheer, a 3D artist specializing in game-ready assets and high-quality product visualization. I focus on creating optimized, realistic 3D models with clean topology and strong attention to detail — from…
Studying Games Art at the University of Herts; my corner room scene project is based on a scene from the Great Gatsby. This movie has some seriously beautiful set design and hopefully I can replicate some of it :)
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Agreed, I do not want to make games for people like SuperFranky. I honestly don't care that you want to be able to skip every cutscene you don't feel like watching, I don't care that you want to be able to skip levels you don't want to play. Those are not the games I want to make. So that's why I don't make them. I…
Hello, My name is Adayas Galvão I am material artist and environment artist, currently looking for - Freelance work - Full time remote work Experience: -------------------------------------------------------------------- 2018 - 2026 Petit Fabrik - Environment artist creating pipelines, assets, textures and optimizations…