What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
Hi, I hope all is well with you! I have a new idea for a social networking app that can allow users to reach popularity by posting various contents. I want the design to be futuristic and captivating but simple to use. One can post picture, videos, feelings and thoughts and they can choose to make it anonymous or not. All…
@Eric Chadwick Thank you so much Eric! For the grip I use tattoo grip tape and just roll it around until I find a shape that feels comfortable. I think the thin brushes handles is making me grip very thightly and since I'm having a lot of issue with my thumb join I am trying to prevent it as much as possible. The bigger…
Heya, It's a topic I've been thinking about alot and I haven't seen it talked about much here, or maybe I've missed it. I was just wondering how you guys cope with reviewers, or the public, commenting on your art. I've been in this bubble where I only get critique from others in the industry and I take great pride in how I…
Shader Studio is a new (WIP) Unity editor extension that I am developing. It's purpose is to enable users to create custom shaders without the need to write any code through the visualization of a node-based graph. I have been developing it for a couple of weeks now and wanted to share what I have so far with others to…
you can scale the UVs going into a maya texture node and indeed that data will not be passed through when the model is exported. in principle, if you apply the same transform to UVs plugged into a texture sampler in unreal it should give you the same result - if there's a difference it could be a few things - the texture…
Hey Folks, I have a few Gears3 beta codes to give away to folk who are fans and would play it a bunch for a couple months? I can't give them away to sightseers as the point of the beta is to stress test the game and get some solid statistical info. Also, one of the things we are testing is the ranked mode and you need more…
yup you most likely have fucked up pixel ratio settings in AE (like dated TV stuff),- stick to square pixels (ctrl + k, or composition setup). also never try to export/ compress videos from within AE, everything that is not RAW or MPEG2 is bullshit slow in AE. The devs once said that that core of AE is still not updated…
EDIT; Seems like I found the solution already :) Just replace the "EditPolyMod.SetSelection ePoly_obj #Face face_savedSelection" with "Edit_Poly.select ePoly_obj #Face face_savedSelection"..need to test some more, hopefully it wont break anything else. Yeah, this weekend I really feel like wanted to learn some maxscript to…
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…