The lazy bum has been working on an Point and Click adventure game. Using Unity and Adventure creator. Tried first to make everything 2d Lots of work especially for animating later on. So started making characters 3d. Later figured why not make everything 3d, easier to integrate characters into scenes and having more…
Cool scene idea. I like the technical restrictions, sounds like a fun challenge. Right now the alter is dim and instead there are some lights on the floor that aren't doing much of anything for your scene other than taking focus away from the alter. I suggest you make that sphere part of the alter glow brightly and be the…
Company: Ciney (Mobile VFX App) Location: Remote / Global Description: Ciney is a new mobile VFX creation tool that lets creators blend 3D assets into real-world scenes in minutes. We are launching a Seed Creator Program to test Ciney with talented 3D and VFX artists. This is a paid testing program: participating artists…
Been tweaking the scene a bit the past couple of days. I've made modular corner wall parts and generally just been moving around stuff to use as little modules as possible in the scene. Its hard to get a 1:1 scene, not only because the difference in display resolution but also FOV and stuff. Also the old game isn't modular…
I have collected all the reference I need so far and have started blocking out an initial idea of some of the main shapes in the scene to test how lighting, post, etc. will work in Marmoset Toolbag. I have decided to try Toolbag for this scene as I love what it does for single meshes and I am yet to try a full scene in it…
To be honest, the scene wouldn't miss much without the trees, might even make it look more of a cliffside surface than with them, so you could consider losing them as they are pulling the scene down a little right now. I know what you mean about getting fed up of a scene, but this has the potential to be a really nice…
fair enough, still tho use what you have learned from those tutorials and the props you already have and make a scene with them. it doesnt need to overly complex. with the stuff you have you could for example make a factory or something along those lines. having a complete scene in your portfolio will also show that you…
This is my idea for the ground [ thanks silver_shadow! ] that I want to do for my scene. Now that I have most of my scene blocked out and modeled, I want to go back and add some foliage and a more earthy feel to the scene. I feel like this will also help break up the ground and some of the more boring areas in my scene.…
totally. Sounds like a great idea. Had a thought that maybe the story could follow and inanimate object. i.e a wrench. The wrench gets used as a puzzle element. complete the current scene. The wrench falls from the sky ship onto a boat, complete puzzle, wrench gets picked up by bird, dropped in a tower of some strange…
Hey there, My name is Alex and I’m currently studying Game Art at SAE Institute Germany. For my Bachelor Project I decided to create an environment based on a self-written Story. Accordingly, I would like to bring this story into my environment and do storytelling. This is a type of group work. My group partner makes a…