Since the last time I posted this, I addressed the proportion crits to the best of my ability. I also learned how to use the topology tool in ZBrush and did some retopo on the clothes. How I survived ZBrush all these years without using this tool is beyond me. Don't worry, she still has high poly subdivisions. They're just…
Small update on what I've done. A few more details added to the model, as well as a hood. I'm going for a assassin/necromancer vibe with this character. I think the lighting I threw in just for fun helps give the desired persona. I can post another pic without if anyone wants me to. Now my big question is I do have a low…
where if all you work with are polygons that might be true in that case something like silo or modo is truly in some areas way more speedy and powerful. But max's strength are combining many things in a almost non destructible and non linear way. Like adding a cloth modifier to simulate clothing, or working with splines…
Sa74n: thanks for the big up : ) the wood is quiet low res, none of the textures are over 256, but there are a few of them. i'm going to be baking in some more detail so maybe i should up the res? zenarion: agree with what your saying, i'm going to add some cloth to the sides to come down, so i'll revisit the uv's and…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for an Effects Artist to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
COMPANY: Arc Productions ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rigger. With over 250 artists and technical directors and the most up to date…
Project Name: Animalistic VR (The game is aimed to be stylized, cute, VR, and gruesome. The target audience is set for 17 and up) Roles Required: Stylized VFX Artist (1), and Stylized 3D Modeler character/weapons (0) Team Size: 6 Project Length: Short-Term Compensation: Fixed per task payment Responsibilities: VFX Artist -…
Hey there fellow Polycount buddies, Chinese New Year is around the corner and Valve recently announced their upcoming event which tied to this auspicious season! As a Malaysian Chinese, it's a tradition to celebrate CNY with family, similar to Christmas. To welcome our Dota 2 players from China into our Dota 2 Store and…
So I've decided to brush my portfolio up and slap a new spin on it directed towards props this year for GDC. From what I hear they've gotta be pretty damn good props though if you want to get people's attention. (No hand painted barrels then I guess :( But anyways, I don't post nearly enough of my progress on here, so I…
http://www.rockstargames.com/careers/openings/position/68ecd83b "Rockstar North is looking for exceptional Junior Character artist to join the team in Edinburgh. The successful applicant will work in an established team that is passionate about making industry leading games. Ideally you’ll already have a few years of…