The successful applicant will work in an established team that is passionate about making industry leading games. Ideally you’ll already have a few years of experience modelling, sculpting and texturing a diverse range of characters and creatures to console game specifications. We are looking for a specific ability to represent realistic humans and clothing drapery to the very highest standard, executed with flair and a keen observational eye.
You will be very well versed in current game art production methodology and toolsets including cloth simulations, photogrammetry and physically based shader pipelines. Exceptional, personal organisational skills and showing a high level of technical proficiency are very desirable.
You’ll join a global team setting high standards across all of our projects, who have an exacting production focus and an obsession for getting the details right.
In addition to a killer folio, we’re looking for passion, production smarts and a great attitude in the right candidate."
Just wanted to signal boost our opening. Please use the link above for more details and to apply. Thanks!