Hey Everyone, I'm Raul, a 3D character artist / 3D generalist, graduating as a Game Art & Design student. I can use some feedback on my portfolio, and I was hoping you guys could help me with this. Portfolio: www.rauldeleonart.com Cheers, Raul
Hi i'm a french student in 3d real time, this is my first next gen environment. I try to do a fan art of resident evil on U4 with substance ( Paint and design).
Is anyone working on some models right now? Low poly or High poly don't really mind. Im a student looking for some more knowledge please let me know if you are willing to let me watch on join.me or team viewer?
Hey all, I'm a student and our current assignment was to gather reference on the universal studios lot to model and texture. This was my final result for the deadline. Any comments or crits greatly appreciated! Reference: [SKETCHFAB]749ca8211a684916ba7b328ad1e5c013[/SKETCHFAB]
Hi Polycount! Im a game art student at The Game Assembly in Sweden. I'll be posting a bit of everything, mostly Zbrush sculpts though :) Im looking forward to being a part of this awesome community, critiques and comments are very welcome! EDIT: Latest piece:
#Student So I've decided to attempt to create my own game, to push my skills, starting with a small aged hub/base environment, in the middle of the desert. First asset that i have created is a ship/shuttle landing pad... take a look...
Here are the concepts and textures that we did as a school assignmnet with help from Junebud. The base meshes are from their game MilMo, the textures and concepts was created by students following their guidelines. This is a school assignment and not created for marketing or for the game. MilMo website -…
I created this texture to prepare the texturing class for first year students in game design and game art. Base shape (Maya) / Sculpt (Zbrush) / Assemble (Zbrush or Maya) / Bake (MarmosetToolbag) / Texturing (Substance Painter) I used Nikola Damjanov's marmoset scene
Hi, my name is Tomas Tagesson and im a game art student at The Game Assembly in Sweden Malmö. I focus mostly on hardsurface and weapons but i recently got an interest in props. I will use this sketchbook to get feedback and show my work.
Hey guys, basically a student of gumroad/youtube trying to make it into some facet of the industry.Been taking studies and learning seriously over the past 6 months and have made some decent progress. Thanks for lookin! about 8 months ago: Last night: