Hey guys I created this helmet based on the Iron Helmet in Skyrim More images: https://www.artstation.com/artwork/d8NEaW check out the modeling process over here : https://www.youtube.com/watch?v=wpJYf2WWatk&t=63s&ab_channel=TriGon
For helmets, do we need to put polys in where the head blocks the players view, i.e. the inside of the helmet? Or are you using a double sided material for the helmets? A: Helmets will be knocked off as static meshes so they need to contain some geometry to prevent players from seeing through the mesh.
Good job on the welds, it makes it more believable. The helmets need a rework though, they are looking like squares and dont look like an us ww2 helmet. Here is some ref on a us army helmet, just google us army ww2 helmet and there is like a million pictures like this one to use as reference
Hello everyone! I'm excited to be a part of this competition and can't wait to get started! For my submission I will be making a sparring helmet for Donovan. I may add some extra pieces of materials for a makeshift reinforced version of the helmet too! Here are some reference images: