Interesting development, if only a stepping stone to the car of the future. What's this talk of dynamo's and wind scoops recharging the batteries, hmmm?
I have a couple things on the store. The first is an eye shader with parallax mapping that you can control the iris color, depth, and size with. These are exposed as material properties, so you just have to adjust a slider. You can also use your own textures. See the web player demo. Web Player Demo Asset Store Link The…
Hello there friends, I started this one a while back for a teacher of mines personal game level. -the faces are suppose to be stone, when its textured it will make more sense :p
The stones forming the arches above the doors in the lighting shots have some problem normals causing odd lighting effects; it's most obvious in the first daylight shot and the second nighttime shot. Look at the stones and you'll see that some are unnaturally dark over part or all of a face. Demo/show reels aren't really…