Hey guys I’m happy to present my new personal work, one of my main objective with this character was explore the expression of the face and the pose in general, trying to follow the concept as close as posible. Inspired on the amazing concept made by Ramón Nuñez. Zbrush and 3ds max for modeling, textured on substance…
Bit of fun - these are a few of my favorite games from the 80s. Also where most of my money went at that time! :blush: 3DS Max, Substance Painter, Vray - Photoshop for the post color pop. Larger image here: https://www.artstation.com/artwork/XBbKvy Thanks for looking!Daf
Hi Polycount! This is my first post. Here's a piece I just completed for a texturing class at Gnomon. I'd love some feedback! I call the piece "Identity Theft". Modeled in Maya/Zbrush, textured in Substance Painter, rendered in Vray, and composited in Photoshop. (I'm also teaching myself Nuke right now so I can composite a…
I brought this nice assault this nice rifle at this website https://artstn.co/m/VOrv . I got an sweet deal on it . For an good price . I have some pictures to show . AMX assault rifle is based on the FN Scar model and is realistically animated in 3ds Max. Custom designed for use in Unity 3d, Unreal Engine 4 and Vray. It is…
Hello! I posted a while ago with my portfolio and I have made significant updates to it since then! I am available for full time and freelance work! Check out my work at: https://vshomo.portfoliobox.net/ Feel free to email me as well at: vronicashomo@gmail.com Thank you! Veronica
Apex project is a concept 3d scene in which is represented 3 apes who are going to be launched to the space to discover the last human stronghold after conquer apes Earth. This project is an idea that I had in my mind and for me was a real challenge because it requires many different techniques in order to represent a…
I feel like I am betting a dead horse by doing this model, however I am new to modeling both High Poly and Game Ready modeling to boot. However I think the M4A1 is a good overall gun to start with since it has a lot of interesting shapes to it and poses a good challenge. So I am looking to do something that is photo…
Hey. I'm working on my senior thesis at SVA and I was very interested in some NPR rendering. There are tons of renderers that cater to photorealism like arnold but I've seen some cool art recently that I'd like to tap into. I'm currently working on pic related but I have a certain look I am aiming for that I just can't…
Hi there, i have 2 test shots for the same model/map. One rendered in maya one in max these are the results with 1 sphere light source and basiv vraymtl max maya i cant figure out what causes the quality loss in 3ds... someone have any idears? my settings for max are identical to this (if u might ask)…
Hi, I was wondering how can I kill flickering reflections in my turnaround? They come from reflection pass only. I am rendering with Maya 2016 Vray 3. Clamp level and subpixels are checked. Reflection subdivs: 64. Fresnel IOR 1.2 (lowering the number helped to reduce blurriness of flickering reflections, but that's all).…