Zombot studio is a newly founded independent mobile game startup. At Zombot, we aim to bridge the gap between AAA console production and mobile platforms and bring top tier experiences to the mass market. The Company is founded by industry veterans from EA, Bungie, and Kabam. Together, we have worked on and built some of…
This is a medieveal environment i have been working on lately. I'm using unreal 4 and am still trying to get use to how to light things in it. Let me know what you guys think
Hey guys! I am a moderately experienced 3D artist, and I am planning on doing the new Artstation Challenge (whatever that topic will be) and I decided to try to tackle a 3D Environment. I have made environments at my work before, but not the full thing on my own. I am trying to do as much planning and prep work for the…
A project I have been working on making an outdoor environment, this is my first attempt at doing an outdoor scene, working on foliage and substance materials.
Hey! I'm a 3d artist currently looking for a job opportunity related to environment art. I've worked on shipped AAA titles. Just looking for an interesting project to be part of. Message me if you're interested. https://solus_e.artstation.com/ Thanks!
Hi all! I'm currently working on a game taking place in part on an airship, and I've been wondering what's a good way to create high performance, "dynamic" sky environments? My searches have shown skyboxes + skydomes + HDRIs/cubemaps are a typical solid option, but I'm not sure about more in-your-face clouds as well as…
Hello everyone! I made some 3D environments in UDK. More images and videos on my portfolio: http://marou3d.wix.com/portfolio Constructive comments are welcome