Hello , since I am always progressing and improving my techs ( I hope ) , I realized now that the zbrushing I did for an armor model in skyrim has not really good results because the z depth of the carvings I added on the details shoudl have been much more deeper and strong to be visible ingame . Altough it does look good…
Hi all! Since Max8 has no notion of project files, it can be a bit annoying to properly reference texture files locations when moving folders around. Usually I go around this thanks to the popup dialog that prompts you to browse for missing textures and paths. However I have a problem with .fx files. I still have the old…
Batch Load multiple xRefs scenes at once. - Only the scenes, whose checkboxes are turned ON will be loaded. - The Get Directory button allows you to select all MAX files in the selected folder. If the folder have sub-folders the script will ask you if you want to load MAX files in the sub-folders. - The Get File(s) button…
Hey guys, I just put out a small update to version 1.01 on the website. This version has also been made for Maya 2009 and Maya 2010 x64.. x86 versions will be coming soon. I have not tested this with 2009 and 2010.. so any feedback is welcome! Release Notes: * Got rid of custom node for merge vertices (older scenes with…
@VVCephei - Thanks man! Don't worry, initially I thought CryEngine's management system was confusing too, but eventually you get the hang of it. Don't quote me on this because I'm hardly an expert but I think essentially all your cgfs or meshes need to go into the objects folder in order to work. It's better if you put…
Not really. You just have to put them in the right folder. Sorry I didn't mention that. Anyway... Though the initial response is to put the images in a folder in 'photos', that won't work for forums. You should instead put them in a folder in 'public'. The 'public' folder works as your own little webserver. Mostly, anyway.…
if you are not upgrading to new versions of your 3d software but rather just transferring straight over then it should be simple: - after installing max and maya on the new system, copy the respective user pref folders over from your old machine, overwriting what the installation procedure has created. - also copy over the…
Regarding Blender files organization: what directories should I backup (in case I want to go back to a previous version) when installing scripts that modify interface color themes, matcaps, shortcuts & scene defaults? Like with machinetools. Does Blender allow me to replace the root AppData folder with another older one,…
I have a UDK project that was working fine. Made a lovely scene sometime ago. Only now I seem to have messed up the folder system or the files. I created a scene of a watermill in a old version. Today I copied the udk and upk files over and made a nice tidy folder structure (may not be the same as the original) and when I…
You can even upload the whole content folder but its not necessary. I'd need only the related folders. So the folders that contains your display mesh, its textures (the video texture too that you want to use), and its material. You can also make a new folder, and copy these to the new folder, and than upload that.