The texture tiles "mostly" ok by the look of it (i checked in designer) there's a couple of areas where I'd expect to see some sort of spike but nothing that would cause the sort of gap seen in the last image assuming a 1:1 ratio of faces:pixels - unless one of the meshes was rotated relative to the others. I'd put this…
Hi! Here is the last model, a full stylized character mage.Take a look in Artstation and if you can give me a like i'll be grateful. Thanks! https://www.artstation.com/artwork/y4dYVx
Hey Everybody!! I've just been posting this process so far in discords but I thought I'd make a post here to document the whole process a bit better. This scene started out as a blocktober piece, but I got really stuck into it the past few nights and now I'm planning on taking it to a fully finished scene. I am a big fan…
Greetings, friends. I have recently begun working on a World of Warcraft emulation server based around the world of Avatar: The Last Airbender, which a great deal of people have grew up with, while they were younger- and many still have great love for the series. I have taken a poll on certain forums (none Avatar related),…
Hello Polycounters! I'm starting up a new project this week inspired by concepts from the Last of Us. The visual style of the Last of Us has always appealed to me and I've wanted to do a project trying to mimic what they accomplished. The concepts I collected all hit key areas that I have been wanting to practice in my art…
I have been wondering about the environments in the Last of Us 2 and the amount of detail in them is astonishing. I am not sure what game engine Naughty Dog is using but I wonder if dynamic light is being used at all in the game apart from the torches used to light dark areas in the game. The shadows on the very large…
First is Captain Holt (Andre Braugher), who I sculpted last week. Today I'll be doing some work on Boyle (Joe Lo Truglio). Not sure if I'll do any other cast members, since I have some other ideas I want to get on, and I need more practice with full bodies/outfits. Struggled a bit getting the details on there. I think…
Peter had Suresh's ability at the beginning of the show, which was power and agility. So he was strong and agile. He couldn't fly or run fast - he just could jump high from his strength. I sort of like that Peter is restricted to one power at a time, but there's no way anyone could beat Sylar then, should he "get out". The…
Here’s the finish line. This project has officially reached the end. Overall, I’m very pleased with how it turned out. The past week became very much a polish phase. Every time I thought I was done, I kept going back and asking myself: “Can this be pushed further?” That mindset carried through the entire final stretch.…