I thought it was alright, agree with all of your points above. It was better than last years. I bet it was hard scheduling all the games shown in just a few hours. I feel like these shows need something more, not sure what. Maybe behind-the-scenes into how games are developed, or developer interviews. It definitely has to…
Hey guys, this week I'm trying to see how far I can create a character in a few days. This took me 5 days including texturing in Substance Painter. Now I'm going to render this lizard and fix some errors eugh :')
Day 6 I adjusted the proportions again and tried to add some final details with Zmodeler before moving onto sculpting. Day 7 Took the day off Day 8 Finally sculping. I decided to start at the bottom with the dog heads and work my way up.
Day 4: Calculator I've decided to limit myself to 2 hours for these daily prompts. Hopefully, I can become faster and accomplish more each day... Might spend a little extra time to texture and render it for a product modeling portfolio though because I kind of like the way it looks so far. Please join me on my daily…