Hey Everyone, Here is a new project I am working on. I really wanted to get back into some toon sculpting and I really like the look of these guys. I am a really big fan of Creature Box art; its a style I am comfortable with, but can have its challenges as well. There is still plenty to do and tweak on this. I am wanting…
Hello :) This is my first time posting here. I'm in my final year at uni and changed my creative direction to focus on games rather than 3D for film this year. I haven't absorbed as much of the knowledge available to me as I should have done in previous years, so I'm hoping to improve as much as possible over the coming…
Hey guys, I'm Martin from our small team here at RobotBrush. I'm posting here on behalf of our team looking to recruit a 3D Artist or two for our first game project and (hopefully) future game projects. This is our first game project, it is currently an unpaid project (as probably most of projects here). However, if the…
We are looking for someone with a solid knowledge in asset creation for games. Modular assets are expected from you. Join an indie team of 6 in the creation of a cool game. The game has been greenlit on Steam, which means that we have a solid distribution channel for the game. Check it out here. All those who are…
Latest Update: Original post: November is the month that I finish a project. This idea has been kicking around in my head for a while now, and I'm finally ready to attempt to do it justice. One of my favorite toys as a kid was this castle: I am going to recreate it in 3 dimensional space. Modelling in: maya Texturing in:…
Hi there! So I'm currently working on a game called 103 as the artist and I can share some of the work I've put together so far. I worked with an illustrator for the line work in the UI, some pictures and posters and a couple of concept artists for visual development of the game. The plot focuses on exploration through the…
Hey Everyone, Here is an update on the Creature Box fan art piece. Baked out my maps and have things going in Marmoset, but still a lot to do map wise. My roughness needs more work and I am still not satisfied with the materials that I have in place. They are slowly getting there though. So far I am using only, Albedo,…
I got that itch again that I want to make a new base mesh. I sorta have out-grown my old one and I want to make some improvements from the things I have learned recently. My goal is to get him at a final resolution that I can export different subD levels for different needs. I am thinking SubD level 1 should be around 4k…
Hello :) So my goal is to create character which could be used in some kind of dungeon crawler roguelike-likish game. At work i do mostly realistic characters and wanted to take a shot with something more stylized, cartoonish. So first thing i've done was collecting references i like. I'll try to push my character to those…
Hey guys, I'm Martin from our small team here at RobotBrush. I'm posting here on behalf of our team looking to recruit a Concept Artist (only one, this time around ;) ) for our first game project and (hopefully) future game projects. This is our first game project, it is currently an unpaid project (as probably most of…