Article. http://www.joystiq.com/2013/01/28/disney-shutters-epic-mickey-developer-junction-point/ Sucks to hear that and good luck everyone! Rough week in Austin. :(
WIP 28 Continuing work on the slug pistol. Trying to add fat bevels to everything as much as I can. Thanks to Chris Stone for the help for the art direction analysis.
I've managed to get it working as well as I think I can hope... though now I'm sculpting at 28 million polys... I used inflate and Dynamesh, as my friend from uni suggested. Hopefully it won't kill my PC! There are areas that are barely going to be sculpted, and are just as hig-poly as the sculpted bits. Hence the 28 mill…
results are in here congrats to mop and tully for nabbing second place, and ghostrider for getting a job out of it. I think we all knew who was going to win... Mr Kite's entry is fantastic.
Calluhain http://www.polycount.com/forum/showthread.php?p=1384931 http://www.andyzibits.com/tut_maya_low_poly.html or check out pc's wiki http://wiki.polycount.com/CategoryEnvironmentFoliage?highlight=%28%5CbCategoryEnvironment%5Cb%29
who was the voice actor doing the narration? He sounds insanely familiar...I want to say he may have been in Doomsday or 28 Days/Weeks later or something?
Well a normal map is a texture :) Take a look at this when you have the time http://wiki.polycount.com/NormalMap?highlight=%28%5CbCategoryTexturing%5Cb%29 Bunch of links at the end as well.