I ran some render tests and some of the ambient shadows were too strong(the metal piece at the bottom of the sheath, for example), but that was just because the object weren't close enough to eachother. The rest of the model was fine, so I decided to move on to texturing. I also prepared an ID map to have an easier time…
This is a repost of a ship in udk i did a couple of weeks ago. I would love some opinions and useful feedback from you guys :) Uploaded with ImageShack.us
The two extra bots was because of the extra weight allowance of this competition vs usual heavy weight. 250 lbs vs's the standard 220 lbs. You can't just put in thirty pounds of extra gear without a major redesign. And keep in mind the kinetic weapon IS the flipper. It's not a separate mechanism. It uses a special groove…
Otay, What about these? Faster than a netbook, still small, cheap? [ame]http://www.amazon.com/ASUS-U31JG-XA1-13-3-Inch-Laptop-Black/dp/B004LRO7QQ?SubscriptionId=AKIAJIONUNVYYXVAZ5WA&tag=13inch-20&linkCode=xm2&camp=2025&creative=165953&creativeASIN=B004LRO7QQ[/ame] $700 Intel Core i3-380M Processor 2.53GHz; 4GB of DDR3…
thanks to peoples feedback i think i made another leap forward with this, its pretty close to being done now. need better trees, a big ass moon, and some variation in the walls next. *edit new image hosting
http://www.rusteddreams.net/faogen.html Anyone still using this? It's pretty cool, although I bought it before xNormal did ao. I'm not sure it's worth purchasing when competing products are free. It is fast though :)