The 3D Artist's Coloring Book Grab the link to download here: https://gumroad.com/l/3dColoringBook Follow me on youtube so you can get updates on when new entries are added to the book: https://youtube.com/c/stylizedstation Here's an example of my latest addition: Original model by martinMCGREGOR.…
hey i was just wondering the best way to practice 2d skills. obviously drawing is important but is it just as good and perhaps better to do photoshop painting instead. it forces you to deal with colors as well and blending/shading more thoroughly. It also may make more sense since the colors and painting practice will help…
Update : current status : Original post : Hi everyone, Long time since my last post, but always coming back for inspiration , amazing works around here ! I'm working on a personal study. Below : current wip status , lowpoly rendered in Marmoset with NM details (baked from sculpts or hipoly chunks). Diffuse map is a temp…
Hello everybody, IEL AB Pioneer chainsaw will be my first realistic hard surface model :) For the time being I will try to make the HP model within zbrush only to practice zbrush HP, after I`m happy with that, I will retopologise for HP subdivion modelling so that I practice high poly subdiv modelling as well. Please feel…
After reading Eathquake's excellent thread I decided to practice baking normals, hopefully doing it the right way. After some simple cubes I did a quick Zbrush sketch of a pillar. Here's the result, I'm mainly hoping for either :thumbup: or pointers on what to fix / general tips. Process: * Model basemesh in modo (Hard…
Hi All, I'm a newbie to game development, i'll try to explain the best i can. I wanted to know what are the best practises for building floor pieces in mobile 2.5D platformer games. I've used Mario for an example (see image) as this is the style i will be mimicking as a practice run. The bottom section of the floor looks…
Hi, I have been working on some props to practice with wood and then decided to make a diorama with then so make something for my portfolio, so is time to start looking for some feedback.Also, sorry if I take some time to answer, work will take all my time and energy until Monday.The props And now the diorama (the trees…
LASTES UPDATE Hey guys, so I finally ended this year of school and now I have some free time to practice my modeling again. Since my PC is quite low end (trying to get some money to buy a new beast) I can't go with nice environments because they won't look good in engines (display driver sucks) and also it can't handle…
Modeling/texturing practice. Saw a photo of an old Bush brand transistor radio from the 60s and wanted to give it a go. Need the practice! High poly (about 40K) model done in 3D Max 2017 - then off to Substance Painter and final render in Iray (via Substance Painter). Came out pretty well I think. Thanks for looking! Daf
Hello! I've noticed a gap in my knowledge about character rigging and common practice for in game characters and I don't really know where else to pose the question. I'm curious why in most character rigs there are bones going from the root to the ankles as well as from the root to the primary hand. I've done a lot of…