Hello everybody,
IEL AB Pioneer chainsaw will be my first realistic hard surface model




For the time being I will try to make the HP model within zbrush only to practice zbrush HP, after I`m happy with that, I will retopologise for HP subdivion modelling so that I practice high poly subdiv modelling as well.
Please feel free to suggest changes and give me as much feedback as possible as this will be a realtime portfolio piece that will hopefully go towards me getting hired

Thank you,
Dani.
Replies
The initial blockout:
after a few hours of zbrushing
chain detail:
Below here I have decided to redo the ENTIRE model in Maya using SUB D modelling as opposed to ZBrush.
What inspired me to do so was this thread on sub d modelling techniques:
http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking
Looking forward for more
Hey @vickgaza it was hardcore
Here are some renders:
I think @perna deserves a beer or two, as I know you followed tons of his posts , and so should everyone haha
Wicked work man ! Now do some ZB welding of them pipes and I look forward to you baking it and texturing it.