Has anyone updated to unity4? Is it good? Does it break anything? I'm a bit worried because one of the old updates changed the way it loaded all my models depending if they had multiple objects in and was quite a bit of work fixing them all up again.
hello this is my new personal project a sort of steampunk submarine,concept by me my unfinished and crappy concept (update) finish HP I have planned a lowpoly model a the end Second update LP done and texture on the way thanks for viewing
UPDATE: Hi Im still working on this model, had some changes happen (and lost some saves putting me back, oops...) so couldn't focus on modelling as much as I wished to. Now things have settled I want to get back on track! About two-thirds through retopology at this point :smile: I also need to look into ways that can help…
new development update video: [ame=" https://www.youtube.com/watch?v=ePBxHSFjcP4"]EpicDragons - dev update July 2014 - Think Huge Games - YouTube[/ame]
Thanks guys! :)@theStoff kinda inspired me to get some better renders going, so here is an update on the blockout, and also an update on my presentation scene :)
An update to Flynn's Lightcycle, added more polys to smooth out the shape. Also updated the smoothing groups to match. Current model Polycount: 1,184 And of course the wireframe:
A small update : - Major changes to the stork, feet, wings ,beak - Added the "Staff of balloons" - Changed the saddle to a saddle-branch. - Updated the hippo teeth, mouth and tongue.