Here's a bunch of anatomy studies of arms and a bust of bald bloke I did to improve my anatomical knowledge and sculpting technique Also, here's a series of Saul Bass- and Olly Moss-inspired posters I did a few weeks ago as an school assignment. I later designed a tee off the Breaking Bad poster and submitted it to Teefury…
Job Description Romero Games Ltd is looking for a SENIOR 3D ENVIRONMENT ARTIST to join our team on a full-time basis. Help us create unique assets for titles developed for current-generation consoles and PC. We are looking for an individual with senior-level experience, but open to mid-level experience with exceptional…
Please note: All my sketches, studies and journals will be on my blog: blog.leonieyue.com instead so I have more time to learn and actually comment on other people's threads instead of stretching myself thin and posting my work everywhere. I may post selective works and projects I want further feedback on here but at this…
thank you so much for the kind words of encouragement everyone, i'm going to do my absolute best to bring her to life! :) ~:Week 2:~ ~High Poly Sculpt.Blocking out.Sculpting.Polypainting & Photoshop Mockups~ for my base mesh, im reusing the one i made for the brawl challenge, its very simple, but its been good to me and…
I tried Modo, didn't like the UI a whole lot at first but that was a while back - after trying out Mari and loving it I've been willing to give Modo another shot when I get some time, I hear the modeling tools are awesome and the foundry guys are doing a great job :) Personally I've been putting more priority into…
Character Art is VERY hard to break into. You are competing with people with perfect anatomy knowledge and honed sculpting skills. In that department, your portfolio really has to be jaw dropping. You site is good, but not amazing. Scarecrow has a lot of aesthetic issues. And I agree it's doesn't show off your true…
@NikhilR @Brian "Panda" Choi hmm you think i should probably dont stick too much to the concept? i mean it is true, in the concept i can barely tell what is made out of what material, but maybe it was intentional? i will overhaul this model based on all inputs i get here! I just "mark" this one as "learn all the important…
For the past five days I've not been posting I've already skipped one daily zbrush and three I was dicking around trying to get clothes happening. Seems I need to kick my own ass back into line. This is the result of that. I'm thinking of starting a completely new sculpt tomorrow instead of continuing to mess with this…
Back again and it's not 2018! :o Eventually I can start with the buildings and structures after finishing lots of intermediate stuff. For example some more work on the character system. Technically I can now add any kind of static or skinned items and dye them with up to three colors. I'm also able to overlay a 2nd set of…
yeah I mean- if your trying to make a true re-creation of the proportions from the 80`s I don't know if modeling from toy proportions if your best bet. You can`t let your reference cause you to make bad design decisions that your married to because they`re, -well, "in the ref" I did that once before. check out my maxx…