I was using Texture Packer, but it is not free nor consistent - the algorithm used by it changes the position of sprites within a map if I decide to add new sprites to the map -and I want the old sprites in a map to stay where they were. Thank you in advance.
Here's a Project I've been working on for the past 6 weeks, any crits are appreciated, I learned a lot of about pipeline on this project! Not sure how to get videos and marmo-viewers to show up here on the forums More at: https://www.artstation.com/waedoe
PLAY THE DEMO HERE:http://www.evilaliens.co/orbitor/ Hi everyone. I am really excited about ORBITOR being on Kickstarter. I have been working on it with Evil aliens (a small indi games company in Canberra Australia) http://www.kickstarter.com/projects/evilaliens/orbitor Please check it out :D
I don't think they've changed much to the Retopo tools since '23. There are a ton of other new things since then, like Boolean revamp as a modifier, etc. They do make it pretty easy to see what's new. Retopo has a ton of controls and handled hard edges well. If you just mash a button of course it's not going to resolve…
Hi everyone, I'm working on some foliage for a scene, and wondered how i could improve the texture of the leaves used. I don't want them to be too intricate, but i want to improve on them. Maybe they look too soft? Please let me know what you think. Thank you.
Hey everyone, NOT trying to spam the board with this guy, but I believe I am pretty much wrapping up on him and I really wanted to share it. I worked my way through some anatomy tutorials as I modeled him and am pretty proud with what the 'finished' model is looking like. I know there are mistakes and welcome any feedback…
Hey guys Gotta question.I currently learning maya but i also interested in photoshop.I am learning from DT so i can Learn photoshop there too but when i go through their courses of making different stuffs in Photoshop the tutor draws like He is doing it in a real pencil and i think he uses a tablet.so if i want to make my…
I've got a license for Quixel Suite, but have yet to use it for anything except the demo models. I don't have a problem making models, but the issue comes down to making the different maps it asks for. I'm using LightWave 3D and have a hard time understanding how I can generate the maps. Anyone using LightWave who can shed…