Hey oscar, I think it's looking pretty good so far! I agree with the things you have in mind to add, yet I also feel there are some other things you can push that will get you to loving this piece. Here are a few suggestions: - You have some nice shapes in there, but they're not reading well enough right now.* You could…
Hey man. Just to continue what we were talking about earlier. If you really look at the concept and try and break down the elements, you'll see there really isn't much to it and the whole thing can be build with only a few modular pieces. If you do this, you'll be able to see what defines the architecture and how you can…
So then should I start by creating single props instead of a full scene like this first? (props not related to the scene that I will create) I am trying to figure out what I should have in my portfolio before applying to game studios. I am currently a graduate (for about a week now) What should be my minimum be if I do not…
yup did all that. What baffles me is that this happens in a simple scene of creating a box in a new scene. Fresh scene gives me the same results. I'm now thinking its one of 2 things. 1. It's a bug in 6.5 that was overlooked. or 2. there is still a setting or process i am missing. This never happens on 6.01 though. It's…
Howdy guys, bronco needs some help again,as normal. We are using a pipeline between Max 8 and Director MX 2004 to create a browser based 3d game. I have my 3d model set-up in max, its at about 10,000 polygons Because of the cartoony style alot of it is just diffuse colours but there are so far about 10 bitmap textures in…
Hello everyone. I'm having some trouble isolating a problem with the fly to command. You know when you hit F and the camera gradually glides to the selected object? My camera view snaps to some random point on the grid before instantaneously teleporting itself to the object that I want to rotate around. Although I do get…
Working on a project and adding parts from other scenes, kitbashing i guess it's called. some are of various sizes, etc and i resized in a different scene the parts i was going to add and then copied everything to the main scene i was working on. copy and paste and then it's all spread out so i combined all objects and hit…
I've been lucky enough to make a trip to Mykonos last summer and it left a strong impression on me. Coincidentally, where i was staying, i saw this beautiful painting by Cerutti Felugo Bruna: So, naturally, when i got back home i wanted to recreate this piece of Mykonos. Warning! May contain heavy usage of megascans :)…
https://www.artstation.com/artwork/4bz4oW Sci-fi scene I developed and rendered within Unreal Engine. Had a lot of fun with this project concepting it out and the props and developing it out over the past few months a few days or one a week. Everything within the scene is developed by me, and the use of sequencer for…
Hey guys, wanted to practice larger scale environments. So I am using landscape and here are my results thus far. My original plan was to make a scene where a caravan was attacked by Indians or something but it could change with time. As of right now I want to make additional foliage to break up the scene more. Everything…