I find it great that you posted it here for others to see. It's nice seeing art tests and their requests/restrictions. I don't have much industry experience but here's my 2 cents on this, just as food for thought. There might be lots of info packed together. Keep in mind that I do this with good intentions ✌️ I'll just…
Some info here on how people organize their scripts etc. when doing upgrades or fresh installs: https://polycount.com/discussion/72815/moving-to-the-next-version https://polycount.com/discussion/207287/workflow-manual-vs-preset
some questions regarding using both dynamic and static lighting. working on a level that uses dynamic outdoor lighting, but anything indoors is set to static lighting. Does a lightmap get baked down to a texture if there’s no shadow information on the mesh? If there’s partial dynamic light and also partial static light…