Hey, welcome to our second unofficial dota 2 workshop friendly competition (because huge names are cool) This month we will work with the 3 most voted heroes on the pool the pool this month was "heroes that doesnt have any set" the idea of the competition is to create item´s in a friend environment and with the feedback of…
Codename is an independent game label. As such, Codename supports and nurtures independent game designers and provides a development environment that excels at delivering interesting, unique games. Codename provides a space for experimentation, where the labels small-teams and individuals explore their ideas about game…
I recently left the US to live on a tiny island and found the internet to not be entirely satisfactory. This isn't currently an issue since my plan on moving out here was to focus on my portfolio to hopefully land some freelancing gigs within the next year or so. So my question comes down to this, my max download speed…
So like the title suggests, this is my first model post on this forum. I've been lurking for a while now but I've been too nervous to post, but Im no longer at university and still feel I've got a long way to go, so hopefully your feedback will help me continue to improve! This is the high poly for a character Im working…
Looks really cool, I like your lighting and use of color. One thing I think stood out to me is the graffiti, in real life i dont think there would one be one super massive perfect graffiti on one wall, maybe add some smaller tags around the other walls to make it look like many people have been to this place over time.…
Okay, so we have some awesome news. Sketchfab just released our new annotations feature! With the introduction of annotations, you can mark different points on your model, record the best camera position, and add a description. So now your model can take your fans on a guided tour of your favorite features. They're crazy…
I read online whilst doing more research that "Vertex color is cheap (maybe not so much on mobile though) because its a per-vertex information. Thats also its main drawback : the vertex color resolution, if I may say so, is limited by the actual tessellation of the object. With a dense mesh, you can have vertex color…
If you dont plan to overclock then dont get the z87 mobo. h87 mobos are cheaper and are the ones you use for CPUs with locket multipliers. Half the price of the cooler. With the money you save on the mobo+cooler you can buy the i7 CPU. Here are a few examples of Mobos that could work for you.…
Thanks guys,youre great :) I thought the rest of the posts might look like c22's..i have seen his post then i turned back in a few hours hours and i have seen other guys posts which is much more pessimistic then c22's post (but thats the reality i know,thanks for the posts) I am using the modo for the model,uv and bake…