Well I didn't get as much time as I wanted on this but I worked as hard as I could And I'm pretty proud of the results. I ended up at 8k tris witch I thought was pretty good. But First, my thoughts on Handplane as a baker. I didn't have any problem with what it produced. I had some pretty rough UV's so I was expecting a…
Hey, I'be been modelling for about 3 months, I think I did OK on this one but crtis are appreciated poly count: 2400 You can view some more old fashioned guns at my website: www.rohailkl.com
Hi guys! Let me please introduce myself first, my name is Pablo Poliakov, and this is my first thread here. I just finished this model for a client, and just wanted to share it here, so all your thougths and comments on it will be more than welcome! I´m currently unemployed and looking for a job, so I hope that with your…
Started modeling this concept by Anton Lavrushkin. This is what I have so far for my high poly. I still have a ways to go but I figured I should post now to make sure things are looking okay.
Hello Polycount! This is my latest model. Any C&C would be really appreciated. I'm trying to find a job, so please do not spare me :) Something about the model: I finished it in 4 days from which 1 day took the high poly. I have slow PC so PBR texturing with Quixel was a bit tricky and it crashed a lot. That's why it took…
There are plenty of coin models available but I want a specific style, the 1859-1907 Indian Head Penny with a ridged side. I'd like the year to be 1866 specifically and for the geometry to match the wikipedia of that design. I don't want just an image mapped flat surface.…
hi folks im not sure where i should post this so forgive me if its in the wrong spot. im modeling this colt army revolver and i wandered if i could get some critique. its hi poly and no texture yet,not unwrapped.
I was browsin the interwebs and came across this forum site... these are really usefull for enviornements or any scene you guys may be workin on. http://blenderartists.org/forum/showthread.php?t=24038
I'm modeling a gun for a mod and I need some advice so I can keep going in the right direction. Having some issues with lighting in some areas. Also, is there a website out there that I can use for accurate gun references? I think I nailed the outside of it correctly but some of the inner mechanisms (such as the wench…