Hello Polycount!
This is my latest model. Any C&C would be really appreciated. I'm trying to find a job, so please do not spare me
Something about the model:
I finished it in 4 days from which 1 day took the high poly. I have slow PC so PBR texturing with Quixel was a bit tricky and it crashed a lot. That's why it took several more days (and nerves) to complete.
I hope that I managed to use tris only when really necessary. The tri count is still too high for my liking, but I hope it can be accepted due to the complexity of the model.
Software I used:
Modeling - 3ds Max
Baking - Substance Designer
Texturing - Quixel Suite + Photoshop
Hi-res and Marmoset Viewer:
https://www.artstation.com/artwork/DEeRo