I am currently working on a sculpt using concept by Alexis Rives: https://www.artstation.com/artwork/08dq5 I plan to retopo her and bring her into UE4.
Looking for face references to use for this sculpt. Any suggestions is appreciated. I'm after making a melancholic/sorrowful/grieving/regretful type of character. Later I'll bake it to lowpoly.
Hey all, I wanted to reach out and get some thoughts on this stylized character sculpt. The original concept is from Hyeonsick Choi and the character is called "Flamingo" I feel like overall it's missing something to help it stand out. Right now it feels like it has the basic components, but it's either missing some…
How do you reconcile the processes of hardsurface modeling and sculpting to work together? This has been something that I've struggled with for some time, and it's mostly a question of topology. Often, if I'm modeling an inorganic mesh, I'll be adding bevels or control edges for proper smoothing, but this results in a…