How can I model this ruin? I'm currently working on creating old ruins and would love to understand the process for making this using Maya and ZBrush, texturing in substance. I'm not sure how you create those jagged edges. Should I just roughly block in the shape and then add a tiled brick texture, or do you actually…
This job is a four to six month long contract position, 40 hours per week, working on site. Must be local to Austin, TX – relocation is not available for this position. The Contract Texture Artist will work closely with the project’s Art Lead and Game Director to create exciting, lively art pieces for Armature’s latest…
Does anyone have any recommended reading on some processes and working methods for creating decals / sprites that would be used for explosives damage, bullet holes, creators etc I thought this would be quite a common thing but spending some time on google not much is really cropping up. I've always worked in fairy large…
Hey all - Just want to clear some things up to make sure I have this right... dDo - used for modifying textures created in Photoshop. Great way to easily add quick wear and tear to textures that saves hours of time. You can then export out diffuse/normal/spec etc. nDo2 - used mainly for creating normal maps from textures…
UPDATED 6th October 2012 Hi, I've been messing around with UDK for a while now, but have never created anything that I could be proud of, so I'm hoping with a lot of feedback I can get something great together with this scene. Project Objectives The project will be used to help improve my 3DS Max, Photoshop, Crazy Bump and…
Part 1, Taking a look at MAXScript. Most of these are super useful to environment artists but I'm sure character guys can use some of these too This is the first part of a series of posts where we will be taking a look at MAXScript. To kick things off we will look at what MAXScript does and what better way to appreciate…
Apply Here! Telltale Games is searching for a talented Character Modeler to create great looking game characters. The ideal candidate should have excellent traditional art skills relating to characters, expertise sculpting and Modeling in ZBrush and Maya, as well as a deep understanding of the technical requirements for…
3D ARTIST 6-7 months contract State of Play Games (Lumino City, INKS, Kami) is looking for a 3D artist to join our small team in London for contract work starting in the New Year. Working closely with our team will be important, so you'd need to be able to commute to our Camden Town studio daily.We're looking for an…
Wow! Thanks a lot for the supportive comments and critique! @CrackRockSteady Thanks a lot! @Gannon I agree that more dirt could work but my problem with that is that I don't actually know how I should do it. Parts of the cabin are more or less "modular" and they are taken from my other house I created earlier. There are…