I will keep going with the art and dev updates... hope you like. FIREMODES The gameplay is tactical, intense, and intuitive partly due to the 3 different fire modes.
This is a technical demo of the fire modes, some of the different weapons and the player must manage overheating. https://youtu.be/IfNS4pv9OlY THE TURRET This…
Field scene rendered in Unreal Engine 5. The deers are from the Unreal Marketplace and the foliage from Megascans. The spaceship is modeled in Blender and textured with Substance Painter. It was my first time using it and had lots of fun, even if the textures aren't that visible in the final render.Hope you enjoy!
Hi all - Just curious on the amount of assets per level where it gets to be too many. I know that’s a question with a hundred answers, but I’m just working on a game with some friends and I’ve created about 200 assets so far ranging from big platforms, large to small rocks (largest asset around 2500 tris). The level is…
Some type of LSD variant is suspected of turning drug users into naked flesh eating monsters with super human strength... [ame=" https://www.youtube.com/watch?v=g3VnHdwUWZ4&feature=related"]Miami Causeway Cannibal Eat's Victim's Face - YouTube[/ame]
So I was feeling artsy and wanted to creat something just on a whim, and I found an old head I made for the generals challenge waaaaaay back when. So I loaded her up in zbrush and went at it. I have no direction at this point, im just pushing and pulling and going with what comes out. Let me know what ya think, and toss…
I'm almost sure that what I want to achieve is impossible but I will give it a shot anyway: I want to make a custom brush with this behaviour: - with first brush stroke I will add depth (Zadd) - with second brush stroke I will substract depth (Zsub) - with third stroke I will add depth - with fourth stroke I will substract…
Hey,Just want to report a bug with the new mixer version 2018.1.4No idea what is going on but the new version is like 10000 slower than the previous one, changing a simple Albedo color makes my PC stutter and hang... there is just no way to work like this, no matter if i add a texture or if change something, everything is…
So I posted this on Mapcore and we are already a few people. Crossposting this for more attention and more fellowers. Crashing at a bar/pub next saturday (december 12th) in frankfurt (main), germany at bout 19oo o'clock. there's some crytek and h_da folk around. post if you're in and if you've got an idea where you'd like…
Does anyone know a nice way to clean edits from a single attribute on a referenced node? I know you can clean all edits i.e.: file -cleanReference "refRN"; And that you can specify which type of edits to clean using the -editCommand flag. What I would really like to be able to do, however, is to clean edits on a…
I feel like there's something missing from my portfolio (or maybe my style in general?) that's making me less appealing to potential employers. Here's my portfolio, if anyone would be so kind as to give me feedback on that: http://pureimaginationink.wixsite.com/cgern Originally I wanted to aim for a character designer…