Does anyone know a nice way to clean edits from a single attribute on a referenced node?
I know you can clean all edits i.e.:
file -cleanReference "refRN";
And that you can specify which type of edits to clean using the -editCommand flag.
What I would really like to be able to do, however, is to clean edits on a per-attribute basis. This is important to me because I want to be able to edit the referenced file and have the changes propagate into the scenes it is referenced into.
Thanks for any help.