Hello fellow polycounters, i wanted to ask you some questions, because i'm really interested in cinematics and movies more than video games, although i love video games and modding. The questions are: What's the difference between a game model and a cinematic model? What are the steps to make a cinematic model? I know for…
PBR SPORT BALLS PACK A high quality collection of various sport balls ready to customize and use in Unity 5.x Available on the Unity Asset Store: https://www.assetstore.unity3d.com/#!/content/44478 Description: The PBR Sport Balls Pack contains 26 customizable sport ball models with 2048x2048 high quality Physically Based…
This is my Level Design / Scripting Sketchbook. Mainly there will be one map worked on at a time throughout this for a few months, so it should be a good visual progress of my workflow as well! CP_Trainyard 5 point CP Map About: Trainyard is a 5 point Control Point map with a twist! Each team starts with their 'base' CP,…
All packaged, no errors and few warnings that are resolved by cleaning up the project file. I can likely bring the project package shipping version down under 5 min 10 min. Time to run the final real world test.....across different machines.
Hi.My name is Polad. I've studied in film concept painting from State Painting Academy of Azerbaijan and Media design in Metropolitan in Budapest. I'm also self thought on digital art both 2D and 3D. I'm skilled at sculpting, re-topology, poly modeling, UV mapping, texturing, materials and shaders. I'm also familiar with…
Oh by chance I find a place where there are Game artists! I am looking for someone who can Texture and Unwrap models for my game, Halo Revamped. I have a team of around 5 people already(we are trying to keep it manageable), and a fairly active website, as well as our own moddb page. The game itself is a Halo FPS for PC and…
Hi everyone, my original post is outdated so I'm doing a full update too it. Thanks. My name is Daniel Rose and I am available for freelance and contract work. I've been working in the industry for 5 years and have shipped 5 AAA titles; Uncharted: Golden Abyss, Defiance, and Dungeons and Dragons Online: Shadowfell…
So, this has bothered me about Greenlight. Games can get to the top by people simply getting others voting, even if those others might not have real interest. Sort of like 1 upping on Facebook competitions. There is no commitment on the voters side other than someone spamming something to a group. So, instead. What if the…
I'm a 3D artist part of a small team making a game and I've been given the task of building shaders for our game. While I don't have any experience whatsoever in making shaders or programming, my manager decided that since I have knowledge of materials and an artistic eye, I would be the best candidate to dive into making…