Hi everyone, my original post is outdated so I'm doing a full update too it. Thanks.
My name is Daniel Rose and I am available for freelance and contract work. I've been working in the industry for 5 years and have shipped 5 AAA titles;
Uncharted: Golden Abyss,
Defiance, and
Dungeons and Dragons Online: Shadowfell Conspiracy, Lord of The Rings Online, and
Infinite Crisis I've worked on-site for SCEA Bend and WB-Games Turbine and off-site for Human Head Studios.
I've been working as a full time freelance artist since 2014. I've contributed to numerous projects, including small independent games, outsourcing studios, and even a AAA developer. I own or rent all of my software and specalize in Maya, Zbrush, Photoshop, Substance Painter and Designer, and using the Unreal Engine. I also have quite a bit of Unity experience as well.
I'm based in Philadelphia, PA, USA.
I've included a few images below from my portfolio, located at
http://www.rose3d.com. You can contact me at
daniel@rose3d.com
Personal Work (modeling, texturing, lighting):
Professional Work
(Modeling and texturing of assets, world building)
model
(Modeling, Texturing)
Replies
I'm bumping this up with new work as well. Props, full environments, lighting, texturing/surfacing. If it's not a character I'm able to do it.
I'm also available for more than game assets. Architectural Visualization is something that interests me quite a bit and my latest freelance opportunity went very well in that arena.
Email me @ daniel@rose3d.com or tweet me @Rurouni_Strife.
I'm available for part and full time off-site remote work.
email me at daniel@rose3d.com.
PolydigitalSE
Hangman Digital
http://i0.wp.com/www.rose3d.com/wp-content/uploads/2014/10/BostonPublicLibrary_Tex.jpg?resize=1024%2C512
I currently guest write blog articles for GameTextures.com. I've also sold this material to them (seen here)
Email me at daniel@rose3d.com.
model
model