Thanks for the encouragement guys :) LandSkentch thanks for the reassurance that it'l fit within UT, and your suggestion to include the top-down diagram. I'll look into cleaning that up and at least do a value block out. Way back in like phase 5 I started researching if UT had officially done oriental designs and I found…
We are a small group of artists and game developers from around the world making the game we want to play! we are currently working on our third-person episodic action-adventure game. Story: In a far-off galaxy, Ash, a young and ambitious soldier, sets out on her first mission. But what seemed like a routine assignment…
I was thinking that I only have a few pieces that will require soft binding. The rest is hard shell that can be parented to bones. So no matter how heavy they are, it should be no trouble at all for Unreal to deal with that. Then again, first time I experiment such a character in Unreal. We learn from our mistakes. I…
Bi-Monthly Game Art Workshop - Workshop #1 Alright guys, since this is the first workshop we're going to keep this one simple, we've got some cool ideas for some more indepth stuff later down the line, but we've got to see how this works out first. Start date: Monday June 8th End date: Monday June 22nd We'll keep this one…
Yes, you read that right. I finally sat down and watched Episode IV: A New Hope for the first time in my life. I plan on watching the other two later but I was wanting to start a discussion on the series. So, I liked Star Wars. I think it was pretty good. The art direction was great, the alien designs were crazy awesome,…
You can still use it, it just kills the frame rate when it takes up a majority of the screen. They use the opacity only for a few things, like to fake a reflection. a team mate tested it, and when theres alot of it, the frame rate drops to red.
I went to School Of Visual Arts at NYC. Ill tell the story of a close friend of mine since he entered school with very little knowledge of 3D but a good traditional art background. Chris entered SVA with a great traditional portfolio that he worked on tirelessly in his high school years before I even met him. When he was…